Second, there are browsers designed specifically for mobile: these generally have limited support for Web standards. Most devices do not have enough CPU power or memory to run these browsers and so they tend to only be found on high-end phones. Since the same engine is used, websites are supported as well as they are on desktop browsers. Each one has its tradeoffs and advantages, and the potential for supporting Web standards (and working with websites not designed for mobile use) is greater in some cases than in others.įirst, there are browsers that run the same engine as desktop browsers, such as Opera Mobile and Safari on the iPhone. There are three broad approaches on how to deal with Web content in such environments. Mobile browsing is generally very resource-limited. This document has two purposes: first, it aims to outline a broad view of the state of mobile browsing and its unique constraints and restrictions, and second, it details the things you should be aware of when designing web pages with Opera Mini in mind. Detecting the device's manufacturer and model.Detecting the device's native user-agent.
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